FLTX-Com Kings II (Working Title)

Prototyping some ideas for a tactical combat RPG with permadeath that spans ~1000 years.

Key Features

Things to Avoid

Game Outline

Turn Outline

Exploration

World Events

Character Events

Tribe Events

Resources

Settlement Progression

(Wood, Stone) -> Settlement (Wood, Settlement, Unhoused Character) -> Build House (Wood, Settlement) -> Archery Range